Kinect Rush: A Disney • Pixar Adventure review
Racing through the streets of Tokyo in one of three Cars adventures is a real "rush."
For any parent looking to trick their kids into exercising more, Microsoft has come to your rescue. Kinect Rush isn’t just an action-packed journey through scenes inspired by five of Pixar’s most beloved movie franchises; it’s also a full-body workout.
Playing solo or with a friend in offline co-op, you’ll run, jump, climb, drive, fly, swim, and slide through adventure sequences based on UP, The Incredibles, Ratatouille, Toy Story, and Cars, using your body to physically control your character’s on-screen actions. For example, running is done by jogging in place, pumping your arms back and forth, lifting your knees, and turning your shoulders in the direction you want to go. Except for Cars, which naturally focuses on driving, each one of the three adventures per film offers a diverse mix of activity and problem-solving to collect as many coins as you can, as fast as you can.
Fifteen adventures may not sound like a whole lot, but as you complete them, you’ll unlock new abilities (like whip and glide) and characters from the films to access new paths, giving you a reason to replay. Each scenario takes around four or five minutes to complete and many are magnificently creative, such as the dash through an airport and subsequent dive from an airplane alongside Buzz Lightyear. Kinect responsiveness can be spotty, especially jumping, but it works well enough to keep kids (and adults) grinning ear-to-ear while playing.
Battle the Omnidroid boss to save the city in an adventure from The Incredibles.
PUBLISHER: Microsoft • DEVELOPER: Asobo Studio • ESRB: Everyone • MULTIPLAYER: 2 on split-screen only • ACHIEVEMENTS: Steady • COST: $50
+ Fifteen fun, diverse adventures that’ll give you a workout.
+ Share the fun with a friend in co-op play.
– Occasionally spotty Kinect recognition.
? Are the rest of Pixar’s films being saved for DLC or a sequel?
8.0