Jurassic: The Hunted review

You are a time-traveling Navy SEAL who shoots teleporting velociraptors with an exploding crossbow. How awesome is that? Sadly, it's a campy concept that Jurassic: The Hunted doesn't fully embrace. Instead, the game is a simple shooter with a small variety of entertaining firearms that you point at a variety of extinct species — raptors, pterodactyls that animate like paper kites, and boring T-Rex bosses. Like most budget games, its greatest sin is repetition: throwing waves of dinos at you with no real sense of design or difficulty.
Atop that, there's an unpleasant heaviness to the controls and movement, which are made worse by stuttery visuals. In wider jungle sections, the framerate straings like a pregnant stegosaurus that's stumbled into a tar pit. The only minor moments of reptile-mutilating glee come when Jurassic's adrenaline mode is active — think of it as slo-mo and X-ray vision combined. Cool, right? But unless you won an auction for the Jurassic Park red-and-yellow Jeep in 1998, we'd wait unitl this unpolished shooter fossilizes its way into the used-games bin.

PUBLISHER: Activision • DEVELOPER: Cauldron HQ • ESRB: Teen • MULTIPLAYER: None • ACHIEVEMENTS: Generous • COST: $40
On Xbox 360
+ Using Adrenaline Mode to see a T-Rex's internal organs, then shooting them in the heart.
- Drowsy character movement and inconsistent framerate.
- Repetitive, predictable.
? Why does your character's haircut look exactly like Turok's?

















