Indie dev claims Xbox Live Indie Game market isn’t growing

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ptc

I'd be more interested to hear from some of the XBLIG devs who've sold >50K games.  Have their sales been impacted since the dashboard change?  Finding any downloadable games (arcade, originals & xblig) is much more difficult now, but there are certainly other factors invovled with indie success.  I knew Hypership Out of Control had a new release.  I bought the first one and loved it, but I don't need "More".  Too many other indie games to play.

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Kalekemo

On one hand, I can understand how hard indie games are to find on the new dashboard, but I'm gonna have to agree with Microsoft's stance on the matter.  You can't just stick an indie game out there with no marketing and expect it to sell

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cmh

I whole-heartedly agree. The new dashboard has made it difficult to find things. I know my Marketplace purchases are down as a result. When I look for add-ons I see mostly Rock Band music. Out of 100 DLC it feels like 50% or more are RB songs. Between that and Yoostar, or whatever that game is, most of my DLC space is taken up.I only recently found the Indie Games section.

 
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