fantasy

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    Might & Magic: Clash of Heroes review

    Common warriors focus on wholesale slaughter, but the five honorable heroes of Ashan take a more thoughtful approach to battle. As demons invade the forests of Irollan in search of a powerful relic, everyone’s civilized enough to line up on their 6x8 grids before the bloodshed begins.
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    Knights Contract

    Bob Dylan once sang, “He not busy being born is busy dying,” but if you can’t die, you’re probably bogged down slaying heretics. In Knights Contract, you are Heinrich, a hulking, scarred-up medieval executioner and Black Death survivor roaming Germany.
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    Two Worlds II review

    Four years ago, when Oblivion was one of the 360’s few high-profile RPGs, Two Worlds took its shot at the big time — and missed. Buggy gameplay, miserable combat, an atrocious script, and a too-simple structure squandered its potential. With so much room for improvement, we’re not surprised that Two Worlds II is a better game
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    Faery: Legends of Avalon review

    As a winged fairy warrior, only you can save four colorful, subtly cel-shaded realms from fading out of existence. Recruit a handful of selectable partners for your three-critter crew and spell-sling your way through nine or so hours of questing.