Epic: There are too many platforms

With a new series of console wars looming in the coming year, there will more than a dozen different platforms to play games on. Epic’s CEO Tim Sweeney believes that number is way too high, and the industry is reaching a point where there are too many platforms. Speaking at the 2012 DICE conference, Sweeney said, “Over time these platforms will be whittled down to a competing set of platforms to maybe three winners worldwide across everything - computers, game platforms, smartphones… We should expect a lot of consolidation here and winners and losers according to who picks the right directions and executes successfully."
In addition to home consoles, Sweeney believes the iPad and mobile devices will factor into these new platform wars, and thinks we’ve only just begun to scratch the surface of what’s possible with these technologies. Though Sweeney thinks a consolidation is coming, he’s got high hopes for the future of the industry. “I see a bright future for technology and its implications on games,” he said. “The ability of game developers to exploit another thousand-fold increase in computing power on future generations of platforms. Some of it will be consoles, some of it PC and some of it tablets. The form factor we can't predict, but the opportunity is there. Our industry's brightest days are yet to come."
Is there enough room for all these gaming devices, or is Sweeney right? Will there be big changes coming the next few years in how we play games?
SOURCE: Sweeney: There are too many platforms on the market [GamesIndustry]
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xenophi13
February 10, 2012 at 5:29pm
I believe the industry is, to a degree, capable of sustaining numerous platforms, though it could be difficult. The current gen consoles will eventually fall by the wayside, though when is anyones guess. The mobile platform will sort itself out eventually as well, and the handheld market will probably always hold its niche, even if mobile steals a lot of its consumers. I think the developers are pretty adept at how they undertake projects, and I believe most mobile or social games are developed by studios that are chiefly supporting those platforms, not core retail titles on PC or consoles. Therefore, I believe our industry will continue to do well even if there are rough patches ahead. New console launches can sometimes be diffulcult, especially when compared to current financial numbers.
















