The Elder Scrolls V: Skyrim review

Listen to fans of Bethesda's fantasy RPG series wax rhapsodic about past deeds in Tamriel, and you might expect celestial horns to accompany the latest Elder Scrolls game. Perhaps the heavens should celebrate: Skyrim deserves every last note of jubilant fanfare. This is the kind of game you miss meals for, and have restless dreams about.
Two centuries after the events of Elder Scrolls IV: Oblivion, the wintry lands of the proud Nord people lie divided by civil war. As if the slow burn of human conflict weren't bad enough, dragons now swoop through the skies, hellbent on razing all of civilization. There's but one cause for hope: you are Dragonborn, able to devour the very souls of the overgrown lizards you defeat.
Your destiny may be determined, but how you achieve it is yours to decide. After you choose a species, gender, and name, Skyrim thrusts you into a visually sumptuous world that boasts far more than mere surface detail. Not everyone is overtly at war, but subtle conflicts permeate every layer of society, from religious disagreements and cultural divides to racial prejudice and even drug abuse. You might align yourself with any of a diverse array of factions, from the leaderless do-gooder Companions to the deliberately treacherous Dark Brotherhood.

Such details are more than extraneous renaissance faire backstory: they're the wellspring of every quest. From the main storyline's hunt for Alduin the World-eater, through side quests for artifacts and social standing, all the way down to minor "miscellaneous objectives," every action sheds new light on this perpetually troubled world and your place in it. In most RPGs, fame and fortune are their own hollow rewards. When you pilgrimage to a mountain peak or plunder a fortress in Skyrim, such trinkets are incidental; you're looking for answers. What are you, what must you do, and how may you do it?
Such questions will draw you ever deeper into the world, and there's little room for pacifism in the pursuit of buried information. Luckily, you're an adaptable sort with no class system to weigh you down. Equip your choice of shield or weapon to each hand, then whale on foes with quick strikes and charged attacks. Bind one of a multitude of magical spells to one or both mitts, and you can unleash fire or ice, or even wrap yourself in supernatural armor.
The flexibility of this combat system is outstanding, and fighting feels fantastic, whether you’re creeping in the shadows and backstabbing the unwary, piercing necks with arrows, or braining beasts with maces. Handily, a "favorites" system lets you mark preferred gear and powers so you can pause and switch equipment without navigating nested menus. Even when you're sorting through loot, the interface never gets in your way. (Just one gripe: occasional slow-motion deathblow animations — clearly borrowed from the V.A.T.S. executions in Bethesda’s own Fallout 3 — seldom line up properly, and feel awkwardly staged.)

All of your actions directly affect your character's development, both in and out of combat. Whenever you pick a lock, cast a spell, connect with a weapon, or absorb a blow, your skill in one of 18 disciplines will rise. There's no reason a dedicated swordsmen can't blast an enemy with electricity, and even shadow-hugging thieves can heal hired companions.
Each new level also rewards you with a perk point to spend in one of the 18 skill trees tied to those disciplines. You can make blocks more effective, learn to pickpocket equipped items, and even disintegrate damaged targets. You probably won’t grow powerful enough to down a Draugr Overlord with a single blow, but you'll steadily grow into a badass no matter how you play. Becoming a force to be reckoned with is at least as satisfying as the multitude of carefully crafted narrative loose ends.

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xenophi13
December 09, 2011 at 2:01pm
Loving this game more every minute I play. Truly lives up to the legacy of previous entries in the series. I've put more than one hundred hours into the game with one character and I'm still being crushed by the amount of new quests and new places to find! If you haven't already checked it out than do so! Absolutely merits the score of ten and any awards it may earn in the future!
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jaydot420
November 17, 2011 at 3:48am
i have this for xbox and ive put 70 hours into it and the game only crashed twice... and the bugs arent really that bad, the only one i can think of that really affects the game is for this miscellaneous quest that wont be marked as complete even though i did it. besides some little bugs here and there it really doesnt take any excitement from the gameplay in my opinion. otherwise, this is a fantastic game, tops oblivion in almost every way and it does deserve a 10. great review.
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seipel_5
November 11, 2011 at 8:18am
Waiting on FedEx... Upgrading TVs today as well XD gonna be a good day
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bluesbrothersfan
November 10, 2011 at 5:02pm
I will be at my local Gamestop at midnight tonight.The forecast for Kalamazoo, MI tonight: Snow showers, windy, low visibilities, temps in the lower 30s.Wouldn't miss it for the world.
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NBA Kirkland
November 10, 2011 at 4:07pm
Gonna wait for Xmas to get this. Plenty else to play and you know they are already working on the first patch.
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1moe7
November 11, 2011 at 2:01am
The first patch is already out. It's a day one patch that fixes a lot of bugs.
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NBA Kirkland
November 11, 2011 at 12:51pm
Yeah, I know. I should have said the first post launch patch. I hear there are still a lot of bugs. Not that it's not totally playable now. But it gives me an excuse to wait.
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Corey OXM
November 10, 2011 at 11:28am
It's really just been a great year for Xbox 360 games. Gears of War 3, Batman: Arkham City, and Skyrim were all so incredible, they easily earned 10s from us. And so far, we've given out quite a few 9.5s this year, too (Dead Space 2, Forza 4, Dance Central 2, Portal 2, etc. etc. etc.). So many good choices — SO wish there was more time to play (and replay) all of them...
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eaglefan
November 10, 2011 at 9:39pm
Absolutely wish I had more time to spend with each of these. You cannot refrain from awarding a score of 10 to a game simply because there have been several others in a recent timespan. If the game merits a 10, it gets one.
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captawesome
November 10, 2011 at 9:11am
Oh man this just proves it I have to get this game. I must wait though. I want the collector's edition. I'm buying halo anniversary on the 15th can't spend all my money on games. Being a grownup sucks.!
















