Daytona USA review

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FiLaM1989

It's worth one page of writing, but instead it's a short comment than a review. Cameron Lewis, you really screwed up the sales of the game. You did play this on the arcades and yet you neither configure your steering sensitivity on the controller nor you're using the steering wheel in this version. What else do you want in this version, more tracks? This isn't Daytona USA 2001. I find 2001 the worst and an abomination to the franchise. Fix this review and being fired is the least of your problems. So far, this site could be the next Gamespot.

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musicmaniac1965

After reading this abysmall review, i just had to create an account to reply to this weak review.Ofcourse i will explain why, as i never trashtalk about someone's work he/she has put in the review. > The reviewer states he played the game in the arcades back then. Didn't he owned a Saturn and/or Dreamcast, and also felt the game on that system fell short of the arcade orginal? Also nowhere i can find how he liked the game when it came out, exept for he liked the link mode to race against other people.> This being the first time this revolutionair game that gave us texture mapping for the first time ever in a Sega race game has been ported on a home console that not only gives us arcade like graphics (with the pop up almost totally removed), but also the same handling, playing both manual and automatic gears. Did this not make him happy? I thought back in the day, all we wanted was a accurate arcade port, no changes to the charmes of Daytona USA?> How can you compare game music to whatever type of music? Sega kept the music the same as the arcade, and gives a option to use revamped versions of the famous tunes. Ofcourse those tunes will never win a oscar for best music ever, but this music defines what Daytona is, was, and will ever be, a happy collorfull little arcade racer ment for fun drifting and happy feelings. Not to outperform whatever other musicans can come up with. Me playing music myself (I have a Yamaha Tyros 4 keyboard workstation), i know the music could have been changed to make it sound better, but that was not the point! The point was Sega finaly dellivering us a arcade perfect point, with small changes (Pop up) to improve, but not to CHANGE the game.In my opinion, Sega did it. They finaly gave us Daytona USA how we (The old fans) wanted it to be, with a hand full of extra's thrown in, witch you also briefly mentioned in the review. I hope this review did not discouraged Sega to go and give us another set of brilliant oldschool racers, Like Scud race, Or even Daytona USA 2!I would even pay top dollar for the same OutRun 2 game they released on the orginal Xbox (Including the unlockable extra's), but then ofcourse with those sharp graphics they gave OutRun Online Arcade.I know a review is the opinion of a reviewer, but come on, how can someone who said he played the game when it was in the arcades not like what Sega gave us?

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Trojan X

Saurian, that was the best feedback I have read on Daytona USA.  I completely trust your comments over OXM's Cameron Lewis, and I highly recommend other people to read Saur's feedback for a better impression. That OXM review is bad as it is unreliable and appears to miss the point of the game. As Saurian rightly said, it is not about the amount of content, it's about sheer unadulterated gameplay and DAYTONA USA is a great reminder how much most video games has deviated from that. After all these years, Daytona USA offers nothing but pure absolute gameplay and the most fun I have ever experience for a very long time. Playing online is incredible - absolutely gaming cracK even! In fact, I'm having more fun on this game compared to my experience with the entire Gran Turismo series which is shocking. A museum-ready relic?  That's quite an embarrassing comment and a complete disconnection of what I'm experiencing.  Ultimately, reviews suppose to be reliable as they are what most gamers read before making a purchase. So it's a good thing that I researched a little more and read Saur's comments before I went out to purchase the game. Thank goodness, it was the best decision I made this week.    

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Saurian Dash

My head is blowing up! I forgot what this is like. Playing on the Model 2 emulator is all good, hats off to the guy for getting such a brilliant version of the game going. But this game really shines when you're racing against good people online, my word - I feel like I'm in an episode of Initial D! I'm thinking about the race, not in terms of what's currently happening, but in a grand scheme. I'm planning my way through the other drivers based on what they are doing and how skilled they are, clocking their habits and which line they take. I'm anticipating messy sections based on whether or not I'm racing "dirty drivers" or gentlemen, I'm completely bypassing skanky tactics from lesser players by "giving" them the next corner - because I know further down the line I'm faster! There is this one guy who is absolutely my rival on Advanced. We are .09 seconds apart on the leaderboard! The last time we raced, oh my word it was like Initial D! On the last corner of the last lap, I pushed as hard as I could - too hard in fact. Mid drift, I watched as he entered his drift on the inside. I pushed too hard. My car was swinging too far outwards and I HAD TO brake! I didn't want to - time seemed to stop. I mentally tried to find a solution. But the only solution was to brake - I could either brake and accept 2nd place, or not brake, hit the grass, and get pushed back to 3rd place. NO other racing game is like this. I cannot believe how people go on about Daytona being a "relic" which does not stand up to modern racing games. What a complete load of rubbish! Daytona is like the driving equivalent of Tetris; it's perfection. You don't need hundreds of cars and tracks to make a good racing game. The only thing which modern racing games do is oversaturate with content. But Daytona proves that the complete opposite is far better. You have 2 cars and 3 tracks. But each and every corner of these tracks is a game in itself. In no other racing games can you talk to people about specific corners and find that everyone knows exactly what corner you are talking about and they each have their own unique way of taking it. ONE corner of any Daytona track has more strategy involved than the entirety of any modern racing game.3 courses designed with perfection are far more valuable and worthwhile than hundreds of boring tracks for which you cannot tell one from another.The comment about "barebones" drifting is ridiculous. I used to play this game religiously in the arcade and even now I'm still managing to push for faster times by improving my technique. The drift system is anything but "barebones", it's incredibly strategic and it's such a shame that we never see anything like this any more. The sheer amount of different ways you can take each and every corner is mindblowing.

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AndyC

What an excellent comment, I think this should be used as the actual review text! This so-called review has actually brought down Daytona's score on Metacritic by quite a lot, there needs to be some more official publication reviews.  As it stands this review shows as 45% on Metacritic.  Is this actually the case?

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Trojan X

OXM US review score dropped Daytona's Metacritic score from 83% to 77%.  Unfortunately, it has not included everyone's review score as there are a number of websites that recorded the game with an "A" score.  The SHOCKING FACTOR is that Official Xbox Magazine UK has ranked the game a 90% and THAT really showcase how awful OXM US review of the game is - a massive failure in reviewing skills that HAS affected sales of the game.The review scores so far on Metacritic only are:Eurogamer = 90%;OXM UK = 90%;GamePro = 80%;1UP = 75%;Gamekult = 70%;OXM US = 45%. Note that a user-review can be included onto Metacritic which WILL affect the overall impression of the meta critic review. 2 more user-reviews are required to make that affect.   

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willjoea

Its not Forza, nor is it Gran Turismo. Its Daytona Usa. That should be nuff said. For me this game is exactly was I was hoping for. The definative HD Daytona arcade experience. It not only looks like the original arcade game, (albiet in HD ) but it feels and plays like the original arcade game. Believe me, I know. Lets just say that if I had a dollar for every lap I clocked in Daytona Usa, I'd be pretty freakin' wealthy right now. Awesome job Sega ! Thanks for not effin' this one up.P:S "irritating sound track" !! Are you freakin' kidding me ? Dude , get a clue.

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PanzerDSS

I had the game on Saturn and it handles just like that game did.  I still have trouble slowing down on the turn on the Easy track with Sonic over it.  If you like Daytona USA, this is the best looking version.  But I think the reviewer misses the point a bit.  If you haven't played the game before, you will probably wonder what all the fuss is about.  But for those of us who are SEGA refugees, this is the definitive version of a great arcade game.

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poperamone

Ok this guy clearly hates fun!  either that or OXM have decided to try and increase traffic to their site by flaming a true classic. Cheap tired journalism that I thought ended a long time ago.  Ok it lacks the dynamic smoke and licensed tracks of FORZA but that's not the point! Graphically it stands up today because it was simple yet striking. The antithesis of blue sky gaming. It’s Bright, its colourful and most importantly its DIFFERENT to 90% of titles out there! Yes it should be in a museum but more for its example of a truly entertaining artistically beautiful game than as a relic.(which is more than I can say for the above review, which I wouldn't let grace my Rock n chips let alone a museum)  I also like the comment slipped in about 'irritating soundtrack only true fanatics will love’. IT’S AN ARCADE PORT! What would he want? Flowing orchestral scores? DUBSTEP? I would say musically it is iconic, like the opening of halo or the guitar chord of gears of war. When I hear ‘doo doo-doo doo doo doo doo doo doo doooooo’ as a gamer the hairs on the back of my head literally stand on end and like a reflex my hand reaches in my pocket for a freshly minted £1 coin. And to this Duchebags other comment about Jittery handling I would say 'Have you tried Sucking less?' 

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Lily Sega

Its a noob who discovered the vide ogame with xbox 1 , so he dont know the true feeling of video game.

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Corey OXM

Whether or not you agree with Cameron's score is totally up to you, but just to clarify: he's hardly a noob. He's been videogaming for 30-plus years on consoles, computers, and coin-op. (And he did indeed play the Daytona USA coin-op way-back-when — thus his reference to "fond memories of linked arcade machines.")

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AndyC

Wow, then he really did miss the entire point didn't he?!

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AndyC

A review?  Where is the actual review?!  It's just 3 short paragraphs of someone who clearly doesn't understand or "get" what Daytona USA is all about.If you're going to do a review ACTUALLY WRITE SOME MORE WORDS TO DESCRIBE IT, what utter nonsense and I would expect more from the Official XBOX.What a total waste of internet space.

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smurf2k8

This is a very harsh review of the most iconic arcade racer ever...almost trolling in my book...two 9's elsewhere and a 4.5 here ffs.....of course it's no Forza or GT...I'ts 18 years old for crying out loud but it has aged surprisingly well.  i bought it this morning and it is totally arcade perfect but in HD and without the notorious graphic  clipping...steering wheel support mirrored and reverse courses, challenges, survival mode, time trials, karaoke mode and 8 player online races...if you liked Daytona all those years ago you will love this...its the arcade game in your house and doesn't cost a buck a play....9/10

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Doomzdae

If it is arcade perfect than it's a 10 in my book.

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Fredrick2003

This is a cool troll post. Now where is the real review?

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gkicker2

Any chance they will bring back Cruisin USA??

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smurf2k8

I'm sure that was Midway that made that game...not Sega

 
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