Dance Central review

Harmonix might be the saviors of nerds everywhere. First they made us cool by teaching us how to play actual guitars and real-life keyboards in Rock Band 3’s Pro modes, and now they’re completing our transformation from awkward wallflowers into socially adjusted humans — all by showing us how to move and shake at the virtual club via Dance Central.
Kinect’s standout launch title tasks you with mirroring the dance moves of your on-screen performer to the beats of 30-ish current and classic tracks — everything from Lady Gaga and Soulja Boy to Kool & the Gang and Salt-N-Pepa. On paper, 30 might not seem like much, but in the game it feels like plenty, as you’ll likely need to learn each song in Dance Central’s Break It Down mode before you’re ready to perform it. And the routines change depending on which of the three difficulty levels you’re playing.
Given the amount of time you’ll spend in Break It Down, we’re relieved that it’s mostly helpful. When you nail each move it presents on-screen, you’ll feel major accomplishment (“Yeah, I’ve got this!”). If you don’t, though, a quick swipe of your left hand will slow it down, offering additional vocal aids to get you through. Still, it doesn’t help enough. We’d love more detailed verbal instructions as well as a Kinect-ified body scan that describes exactly what we’re doing wrong.
But once you’re comfortable with a song’s parts, it’s time to perform it. Here, Dance Central’s you-go-booooooy attitude and stylish art direction make the action infectious. In fact, we guarantee you’ll find yourself occasionally breaking out your favorite move (ours is the Double Dig ’Em) at work or in the kitchen when you’re not playing. Dance Central’s fun, all-inclusive feel sticks with you long after you’ve stepped away from Kinect’s Johnny-5 gaze.
Even Dance Central’s interface works great. The previously mentioned left-handed swipes slow moves down and navigate backward in menus, while your right hand does the primary navigation. Multiplayer, meanwhile, is a bit sparse, consisting of just a take-turns-in-the-middle-of-song Battle mode (à la Guitar Hero’s old-school Face-Off mode). Forget about two simultaneous players, let alone online matches, which is a little disappointing. At least you can download new songs and routines from Xbox Live to keep the track list fresh.

Ultimately, if you’ve invested in a Kinect, this is definitely the game you must pick up to showcase to your friends and justify your purchase. Now if Harmonix could just find a way to make us rich through videogames…
Kinect
+ Simple moves that are an absolute blast to string together.
+ Instantly approachable for all skill levels.
- Training mode isn't nearly deep enough.
? Will you have the courage to play it with other people around?


9.0
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gkicker2
November 04, 2010 at 8:58am
Would you but Kinect? By the way, thanks for reviewing all 12... it certainly helps with the decision making.
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Alaina OXM
November 04, 2010 at 1:21pm
Thanks! :) It's good to hear that the reviews are helpful. I can't speak for everyone here, but for me personally, I'm strongly leaning toward it. I'm really lazy and getting a little pudgy, and waking up at 6am to hit a gym sucks. Also, I've totally fallen in love with DanceMasters (and want to work my way through Dance Central), and it's easier to preserve my dignity if I ham it up while in the privacy of my home :)
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gkicker2
November 05, 2010 at 6:51am
Bought the Kinect yesterday and loved it. Bought Dance Central based off the OXM review. It was a hit. Thankfully, my wife stepped in on some songs, as the moves were much more conducive for a woman to perform! Dignity is a must! Next up is to try the 'Workout Mode' to see if your idea will work!
















