BlazBlue: Calamity Trigger
Japanese games tend to be rooted firmly in the realm of the completely absurd, and none of them embrace ridiculousness quite like BlazBlue. Every anime-riffic character — from Ragna, the slightly effeminate swordsman, to Taokaka, the obligatory catgirl — is beautifully drawn and totally bizarre. And while each future cosplay inspiration plays almost entirely differently, the controls feel amazingly natural and intuitive — and that’s even with the typical low-punch/highkick control scheme replaced by a more atypical four-button power-based scheme. After a couple of slightly confusing rounds with a new character, we were able to get a fairly decent handle on the gameplay, and as we gained more skill, it became just as rewarding as any Street Fighter mastery.

Unfortunately, the much-touted story mode leaves lots to be desired. The cutscenes are enormously long and static, and the plot is nigh incomprehensible. Fortunately, you can skip right past all of that and get to the meat of the game — its gorgeous duels.
On Xbox 360
+ The absolutely stunning anime visuals steal the show.
+ Fluid, intuitive controls with tons of room for mastery.
- Long, boring cutscenes in the story mode.
? Why do we even need a story for a fighting game?


8.0
![]()
thesoleone
April 16, 2010 at 10:30am
@ REIGN, you obviously have not played the game, because in blazblue the characters are BASED AROUND the story, not the other way around like in SF or any other fighting game. The only downside to people wanting this game is that it is an anime premise, in that there are people who despise anime out there and would rather have nothing to do with it. So I will please ask you to not comment on something you obviously have never attempted nor tried.
![]()
ReignINblooD420
August 06, 2009 at 2:35pm
i have to agree with taylor on this one. a story in a fighting game is useless and has never been done very well (sans soul calibur 2). they always feel tacked on and its not like you get to immerse yourself in the plot. its a fighting game not an RPG. though i do like the little endings you get with games like Soul Calibur, Street Fighter and Mortal Kombat.
![]()
DarkShadow124
July 31, 2009 at 11:48am
Hey!! The story is pretty good and has a lot of anime characteristics to it. I gives a lot of background information on the characters and their world. It may be kind of confusing to follow the story at some points but at least they have an actual story, unlike some fighting games like Street Fighter.
















