Official Xbox Magazine - All Articles http://www.oxmonline.com/articles/all/feed en XCOM: Enemy Unknown makes contact on October 9 http://www.oxmonline.com/xcom-enemy-unknown-makes-contact-october-9 <!--paging_filter--><p><!-- Start of Brightcove Player --><!-- Start of Brightcove Player --><div style="display:none"> 620x349 with html5 and api support </div> <!-- By use of this code snippet, I agree to the Brightcove Publisher T and C found at https://accounts.brightcove.com/en/terms-and-conditions/. --><!-- By use of this code snippet, I agree to the Brightcove Publisher T and C found at https://accounts.brightcove.com/en/terms-and-conditions/. --><script language="JavaScript" type="text/javascript" src="http://admin.brightcove.com/js/BrightcoveExperiences.js"></script><object id="myExperience1650927512001" class="BrightcoveExperience"> <param name="bgcolor" value="#FFFFFF" /> <param name="width" value="620" /> <param name="height" value="349" /> <param name="playerID" value="1217143952001" /> <param name="playerKey" value="AQ~~,AAAAlwpy8lk~,VOo20aLdVeIW69f_vIYi3R9buRRRseCa" /> <param name="isVid" value="true" /> <param name="isUI" value="true" /> <param name="dynamicStreaming" value="true" /> <param name="@videoPlayer" value="1650927512001" /> </object><!-- This script tag will cause the Brightcove Players defined above it to be created as soon as the line is read by the browser. If you wish to have the player instantiated only after the rest of the HTML is processed and the page load is complete, remove the line. --><!-- This script tag will cause the Brightcove Players defined above it to be created as soon as the line is read by the browser. If you wish to have the player instantiated only after the rest of the HTML is processed and the page load is complete, remove the line. --><script type="text/javascript">brightcove.createExperiences();</script><!-- End of Brightcove Player --><!-- End of Brightcove Player --></p> <p>After announcing the delay of <a href="http://www.oxmonline.com/bioshock-infinite-delayed-22613"><em>BioShock Infinite</em></a> just a little more than two weeks ago, Take Two today revealed <em>XCOM: Enemy Unknown</em> will release on October 9. The action-strategy game is the one of two <em>XCOM</em> titles currently in development, with the other title, an FPS titled <em>XCOM</em>, due to arrive some time in 2013.</p> <p><a href="http://www.oxmonline.com/xcom-enemy-unknown-makes-contact-october-9" target="_blank">read more</a></p> http://www.oxmonline.com/xcom-enemy-unknown-makes-contact-october-9#comments Xbox 360 News 2K Games firaxis release date take two Tue, 22 May 2012 20:12:17 +0000 LukeBrown 6832 at http://www.oxmonline.com DmC Devil May Cry set to arrive January 15 http://www.oxmonline.com/dmc-devil-may-cry-set-arrive-january-15 <!--paging_filter--><p><img src="data:image/jpeg;base64,/9j/4RX9RXhpZgAATU0AKgAAAAgABwESAAMAAAABAAEAAAEaAAUAAAABAAAAYgEbAAUAAAABAAAAagEoAAMAAAABAAIAAAExAAIAAAAeAAAAcgEyAAIAAAAUAAAAkIdpAAQAAAABAAAApAAAANAACvzaAAAnEAAK/NoAACcQQWRvYmUgUGhvdG9zaG9wIENTNSBNYWNpbnRvc2gAMjAxMjowNToyMiAxMTo0MjowMgAAA6ABAAMAAAABAAEAAKACAAQAAAABAAACbKADAAQAAAABAAABXgAAAAAAAAAGAQMAAwAAAAEABgAAARoABQAAAAEAAAEeARsABQAAAAEAAAEmASgAAwAAAAEAAgAAAgEABAAAAAEAAAEuAgIABAAAAAEAABTHAAAAAAAAAEgAAAABAAAASAAAAAH/2P/tAAxBZG9iZV9DTQAB/+4ADkFkb2JlAGSAAAAAAf/bAIQADAgICAkIDAkJDBELCgsRFQ8MDA8VGBMTFRMTGBEMDAwMDAwRDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAENCwsNDg0Q</p /> </p><p><a href="http://www.oxmonline.com/dmc-devil-may-cry-set-arrive-january-15" target="_blank">read more</a></p> http://www.oxmonline.com/dmc-devil-may-cry-set-arrive-january-15#comments Xbox 360 News Capcom ninja theory release date Tue, 22 May 2012 19:11:04 +0000 LukeBrown 6831 at http://www.oxmonline.com Ghost Recon: Future Soldier review http://www.oxmonline.com/ghost-recon-future-soldier-review <div class="field field-type-nodereference field-field-related-product"> <div class="field-items"> <div class="field-item odd"> <a href="/tom-clancys-ghost-recon-future-soldier">Tom Clancy&#039;s Ghost Recon: Future Soldier</a> </div> </div> </div> <fieldset class="fieldgroup group-teaser-content"><div class="field field-type-text field-field-teaser"> <div class="field-items"> <div class="field-item odd"> <!--paging_filter--><p>The Ghosts return in an engrossing new shooter full of stealth, drones, and white-knuckle firefights. Full details and final verdict inside!</p> </div> </div> </div> <div class="field field-type-filefield field-field-enhanced-teaser-image"> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_enhanced_teaser_image" width="300" height="200" alt="" src="/files/grfs_main_2.jpg?1337705873" /> </div> </div> </div> <div class="field field-type-text field-field-enhanced-image-width"> <div class="field-items"> <div class="field-item odd"> left-justified </div> </div> </div> </fieldset> <!--paging_filter--><h5><img src="files/u49382/ss3_35.jpg" border="0" width="620" height="348" /></h5> <p>Tom Clancy siblings <em>Ghost Recon</em> and <em>Rainbow Six</em> have always had a complementary, yin/yang relationship. Where <em>Rainbow</em> is loud, <em>Recon</em> is quiet. While the former is all door-breaches and in-your-face, the latter is a half-click away, lying prone in a bush and about to pull the trigger on its sniper rifle.</p> <fieldset class="fieldgroup group-review"><legend>Review</legend><div class="field field-type-text field-field-review-header"> <div class="field-label"><p><strong>Review Header:</strong>&nbsp;<p></div> <div class="field-items"> <div class="field-item odd"> On Xbox 360 </div> </div> </div> <div class="field field-type-filefield field-field-boxart"> <div class="field-label"><p><strong>Box Art:</strong>&nbsp;<p></div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_boxart" width="190" height="268" alt="" src="/files/boxart/200061brple.jpg?1337636797" /> </div> </div> </div> <div class="field field-type-text field-field-verdict"> <div class="field-label"><p><strong>Verdict:</strong>&nbsp;<p></div> <div class="field-items"> <div class="field-item odd"> 9.0 </div> </div> </div> <div class="field field-type-text field-field-review-text"> <div class="field-label"><p><strong>Review Text:</strong>&nbsp;<p></div> <div class="field-items"> <div class="field-item odd"> <!--paging_filter--><p><strong>+ Deeply satisfying stealth-focused campaign — either solo or in four-person co-op.</strong></p> </div> <div class="field-item even"> <!--paging_filter--><p><strong>+ Equally compelling multiplayer mode with no shortage of maps, modes, or upgrades.</strong></p> </div> <div class="field-item odd"> <!--paging_filter--><p><strong>– Presentation is a bit rough in spots; fairly weak enemy A.I.</strong></p> </div> <div class="field-item even"> <!--paging_filter--><p><strong>? Why don’t the subtitles always match the dialogue? </strong></p> </div> </div> </div> </fieldset> <p><a href="http://www.oxmonline.com/ghost-recon-future-soldier-review" target="_blank">read more</a></p> http://www.oxmonline.com/ghost-recon-future-soldier-review#comments Xbox 360 Reviews drones futuristic Ghosts Guerrilla mode kinect Military sync shot tom clancy Ubisoft Tue, 22 May 2012 17:45:28 +0000 Josh OXM 6826 at http://www.oxmonline.com Lego Batman 2 getting Hero and Villain DLC packs http://www.oxmonline.com/lego-batman-2-getting-hero-and-villain-dlc-packs <div class="field field-type-nodereference field-field-related-product"> <div class="field-items"> <div class="field-item odd"> <a href="/lego-batman-2-dc-super-heroes">LEGO Batman 2: DC Super Heroes</a> </div> </div> </div> <!--paging_filter--><p><img src="data:image/jpeg;base64,/9j/4RzERXhpZgAATU0AKgAAAAgABwESAAMAAAABAAEAAAEaAAUAAAABAAAAYgEbAAUAAAABAAAAagEoAAMAAAABAAIAAAExAAIAAAAeAAAAcgEyAAIAAAAUAAAAkIdpAAQAAAABAAAApAAAANAACvzaAAAnEAAK/NoAACcQQWRvYmUgUGhvdG9zaG9wIENTNSBNYWNpbnRvc2gAMjAxMjowNToyMiAxMjozNzozNwAAA6ABAAMAAAABAAEAAKACAAQAAAABAAACbKADAAQAAAABAAABXgAAAAAAAAAGAQMAAwAAAAEABgAAARoABQAAAAEAAAEeARsABQAAAAEAAAEmASgAAwAAAAEAAgAAAgEABAAAAAEAAAEuAgIABAAAAAEAABuOAAAAAAAAAEgAAAABAAAASAAAAAH/2P/tAAxBZG9iZV9DTQAB/+4ADkFkb2JlAGSAAAAAAf/bAIQADAgICAkIDAkJDBELCgsRFQ8MDA8VGBMTFRMTGBEMDAwMDAwRDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAENCwsNDg0Q</p /> </p><p><a href="http://www.oxmonline.com/lego-batman-2-getting-hero-and-villain-dlc-packs" target="_blank">read more</a></p> http://www.oxmonline.com/lego-batman-2-getting-hero-and-villain-dlc-packs#comments Xbox 360 News dlc Traveller's Tales Warner Bros Tue, 22 May 2012 17:45:21 +0000 LukeBrown 6833 at http://www.oxmonline.com Microsoft offering refunds on Minecraft to SDTV owners http://www.oxmonline.com/microsoft-offering-refunds-minecraft-sdtv-owners <div class="field field-type-nodereference field-field-related-product"> <div class="field-items"> <div class="field-item odd"> <a href="/minecraft-xbox-360-edition">Minecraft: Xbox 360 Edition</a> </div> </div> </div> <!--paging_filter--><p><img src="data:image/jpeg;base64,/9j/4Q6URXhpZgAATU0AKgAAAAgABwESAAMAAAABAAEAAAEaAAUAAAABAAAAYgEbAAUAAAABAAAAagEoAAMAAAABAAIAAAExAAIAAAAeAAAAcgEyAAIAAAAUAAAAkIdpAAQAAAABAAAApAAAANAACvzaAAAnEAAK/NoAACcQQWRvYmUgUGhvdG9zaG9wIENTNSBNYWNpbnRvc2gAMjAxMjowNToyMiAxMTowMzozOQAAA6ABAAMAAAABAAEAAKACAAQAAAABAAACbKADAAQAAAABAAABXgAAAAAAAAAGAQMAAwAAAAEABgAAARoABQAAAAEAAAEeARsABQAAAAEAAAEmASgAAwAAAAEAAgAAAgEABAAAAAEAAAEuAgIABAAAAAEAAA1eAAAAAAAAAEgAAAABAAAASAAAAAH/2P/tAAxBZG9iZV9DTQAB/+4ADkFkb2JlAGSAAAAAAf/bAIQADAgICAkIDAkJDBELCgsRFQ8MDA8VGBMTFRMTGBEMDAwMDAwRDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAENCwsNDg0Q</p /> </p><p><a href="http://www.oxmonline.com/microsoft-offering-refunds-minecraft-sdtv-owners" target="_blank">read more</a></p> http://www.oxmonline.com/microsoft-offering-refunds-minecraft-sdtv-owners#comments Xbox 360 Xbox Live Arcade News Microsoft mojang refunds XBLA Tue, 22 May 2012 16:40:02 +0000 LukeBrown 6830 at http://www.oxmonline.com Bungie to make four sci-fi shooters for Activision, first one Xbox exclusive for a year http://www.oxmonline.com/bungie-make-four-sci-fi-shooters-activision-first-one-xbox-exclusive-year <!--paging_filter--><p><img src="/files/u49382/ss1_93.jpg" border="0" width="620" height="348" /></p> <p>Through the thorns of the <em>Call of Duty </em>lawsuit (set to start May 29th) comes details of the deal signed between Activision and Bungie. This lawsuit between Zampella and West vs. Activision has now revealed the details of this contract between Activision and Bungie, and juicy details they are.</p> <p><a href="http://www.oxmonline.com/bungie-make-four-sci-fi-shooters-activision-first-one-xbox-exclusive-year" target="_blank">read more</a></p> http://www.oxmonline.com/bungie-make-four-sci-fi-shooters-activision-first-one-xbox-exclusive-year#comments Xbox 360 News Activision bungie call of duty lawsuit Tue, 22 May 2012 00:35:54 +0000 Josh OXM 6829 at http://www.oxmonline.com Gearbox promises inventory, frame rate fixes for Borderlands 2 http://www.oxmonline.com/gearbox-promises-inventory-frame-rate-fixes-borderlands-2 <div class="field field-type-nodereference field-field-related-product"> <div class="field-items"> <div class="field-item odd"> <a href="/borderlands-2">Borderlands 2</a> </div> </div> </div> <!--paging_filter--><p><img src="http://www.oxmonline.com/files/u49901/oxm_borderlands_2_big.jpg" border="0" width="620" height="349" /></p> <p><a href="http://www.oxmonline.com/gearbox-promises-inventory-frame-rate-fixes-borderlands-2" target="_blank">read more</a></p> http://www.oxmonline.com/gearbox-promises-inventory-frame-rate-fixes-borderlands-2#comments Xbox 360 News Gearbox Software sequel Mon, 21 May 2012 23:06:02 +0000 Dave OXM 6828 at http://www.oxmonline.com Trials Evolution draws 500,000 players in first month http://www.oxmonline.com/trials-evolution-draws-500000-players-first-month <div class="field field-type-nodereference field-field-related-product"> <div class="field-items"> <div class="field-item odd"> <a href="/trials-evolution-1">Trials Evolution</a> </div> </div> </div> <!--paging_filter--><p><img src="/files/u49901/oxm_trials_500k_big.jpg" border="0" width="620" height="349" /></p> <p><a href="http://www.oxmonline.com/trials-evolution-draws-500000-players-first-month" target="_blank">read more</a></p> http://www.oxmonline.com/trials-evolution-draws-500000-players-first-month#comments Xbox Live Arcade News redlynx sales numbers Ubisoft Mon, 21 May 2012 20:54:33 +0000 Dave OXM 6822 at http://www.oxmonline.com Dragon's Lair review http://www.oxmonline.com/dragons-lair-review <div class="field field-type-nodereference field-field-related-product"> <div class="field-items"> <div class="field-item odd"> <a href="/dragons-lair">Dragon&#039;s Lair</a> </div> </div> </div> <fieldset class="fieldgroup group-teaser-content"><div class="field field-type-text field-field-teaser"> <div class="field-items"> <div class="field-item odd"> <p>The terrible Kinect integration in <em>Dragon's Lair</em> proves that you can’t teach an old serpent new tricks. Read on to find out our full verdict.</p> </div> </div> </div> <div class="field field-type-filefield field-field-enhanced-teaser-image"> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_enhanced_teaser_image" width="280" height="210" alt="" src="/files/dragonlairteaser_0.jpg?1337632827" /> </div> </div> </div> <div class="field field-type-text field-field-enhanced-image-width"> <div class="field-items"> <div class="field-item odd"> left-justified </div> </div> </div> </fieldset> <!--paging_filter--><p>While it deserves props for popularizing quick-time events and gorgeous animation, <em>Dragon’s Lair</em> has definitely been overexposed for more than 30 years now. Unfortunately, the major addition for its XBLA debut — Kinect integration — is poorly implemented, leaving an otherwise shallow and dated experience.</p> <fieldset class="fieldgroup group-review"><legend>Review</legend><div class="field field-type-text field-field-review-header"> <div class="field-label"><p><strong>Review Header:</strong>&nbsp;<p></div> <div class="field-items"> <div class="field-item odd"> On Xbox Live Arcade (Kinect-enabled) </div> </div> </div> <div class="field field-type-filefield field-field-boxart"> <div class="field-label"><p><strong>Box Art:</strong>&nbsp;<p></div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_boxart" width="219" height="300" alt="" src="/files/boxart/boxartlg_59.jpg?1337630698" /> </div> </div> </div> <div class="field field-type-text field-field-verdict"> <div class="field-label"><p><strong>Verdict:</strong>&nbsp;<p></div> <div class="field-items"> <div class="field-item odd"> 3.5 </div> </div> </div> <div class="field field-type-text field-field-review-text"> <div class="field-label"><p><strong>Review Text:</strong>&nbsp;<p></div> <div class="field-items"> <div class="field-item odd"> <p><strong>+ The standard controller-based action flows nicely due to no disc loading.</strong></p> </div> <div class="field-item even"> <p><strong>- Sadly, it’s a short ride, with little added to increase replay value.</strong></p> </div> <div class="field-item odd"> <p><strong>- The Kinect gameplay is uninspired and unresponsive; co-op play is a pointless addition.</strong></p> </div> <div class="field-item even"> <p><strong>? Why is this ten bucks?! This feels like a $5 game that’s using Kinect to bump up the price.</strong></p> </div> </div> </div> </fieldset> <p><a href="http://www.oxmonline.com/dragons-lair-review" target="_blank">read more</a></p> http://www.oxmonline.com/dragons-lair-review#comments Xbox Live Arcade Kinect Reviews Digital Extremes don bluth qte quick time events Mon, 21 May 2012 19:49:23 +0000 Dave OXM 6821 at http://www.oxmonline.com Payday developer Overkill announces collaboration with Valve http://www.oxmonline.com/payday-developer-overkill-announces-collaboration-valve <!--paging_filter--><p><img src="data:image/jpeg;base64,/9j/4RAORXhpZgAATU0AKgAAAAgABwESAAMAAAABAAEAAAEaAAUAAAABAAAAYgEbAAUAAAABAAAAagEoAAMAAAABAAIAAAExAAIAAAAeAAAAcgEyAAIAAAAUAAAAkIdpAAQAAAABAAAApAAAANAACvyAAAAnEAAK/IAAACcQQWRvYmUgUGhvdG9zaG9wIENTNSBNYWNpbnRvc2gAMjAxMjowNToyMSAxMTo1NjoxMwAAA6ABAAMAAAABAAEAAKACAAQAAAABAAACbKADAAQAAAABAAABXgAAAAAAAAAGAQMAAwAAAAEABgAAARoABQAAAAEAAAEeARsABQAAAAEAAAEmASgAAwAAAAEAAgAAAgEABAAAAAEAAAEuAgIABAAAAAEAAA7YAAAAAAAAAEgAAAABAAAASAAAAAH/2P/tAAxBZG9iZV9DTQAB/+4ADkFkb2JlAGSAAAAAAf/bAIQADAgICAkIDAkJDBELCgsRFQ8MDA8VGBMTFRMTGBEMDAwMDAwRDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAENCwsNDg0Q</p /> </p><p><a href="http://www.oxmonline.com/payday-developer-overkill-announces-collaboration-valve" target="_blank">read more</a></p> http://www.oxmonline.com/payday-developer-overkill-announces-collaboration-valve#comments Xbox 360 News FPS overkill studios Valve Mon, 21 May 2012 18:59:00 +0000 LukeBrown 6818 at http://www.oxmonline.com