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Posted on: Jul 09, 2008

Schizoid

WORDS BY: Steve Tilley

The word “schizoid” is often misunderstood to mean someone with a split personality, and maybe that’s what indie developer Torpex Games had in mind when they used it for their trippy, dual-brained shooter-sans-guns. But it really means someone who’s intensely isolated and can’t make friends, which is exactly the wrong type of soul for this game — Schizoid proudly bills itself as “the most co-op game ever,” and it ain’t lying.

If you can wrap your mind around a blend of Geometry Wars, Ikaruga, and Army of Two, you’ve got the vibe of Schizoid. One player controls a blue spacecraft, the other controls its orange brother. You destroy enemies of your own color by ramming them, but touching an enemy of the opposite color means instant death.

With each of the game’s 120 levels populated by orange and blue foes of varying degrees of aggression, working in tandem is crucial. Sometimes you’ll be bobbing and weaving as a pair through a mixed group of foes, other times you’ll be acting as your pal’s bodyguard against an onslaught of enemies, and often you’ll be screaming something like “Get this damn star-seeker thing off my tail, right freakin’ now!”

Though Schizoid rocks in co-op play (either side-by-side or over Xbox Live), there’s also a single-player mode with a decent A.I. wingman. And for the mentally ambidextrous loner, a brain-busting Uberschizoid variant has you controlling both craft simultaneously, one per thumbstick. Honestly, though? It’s probably easier to just make friends.

On Xbox Live Arcade
8.0
  • Lots of trippy, hyper-neon eye candy.
  • Ingenious co-op level design is full of surprises.
  • Difficulty level gets spiky in later stages.
  • What kind of freak can actually play Uberschizoid?
COMMENTS:

Just one question: Howcome the game keeps calling the orange orbs RED????!!!

I just bought it on XBLA! Definitely deserves its score (in a good way)! =D

just need to clarify my last - I meant what took so long for the game to release, not what took so long for the review to go up on here.

cool, I saw this review back in your may issue...the one that hit newsstands in April...after the subscribers got it like a week-and a half before that...I think you see where I'm going with this - what took so freakin' long?

Uberschizoid hurts my brain. I'd rather be hit with a pipe.

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