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Posted on: Jun 18, 2009

Assassin's Creed 2

WORDS BY: Paul Curthoys

Part of what should help build in more variety is the new faction system. Blending in with crowds was certainly a pretty big selling point of the original game, but now you don’t have to keep an eye peeled for groups of monks — you can mingle with any distinct pack of NPCs. Or you can find a friend. For example, if you get, um, cozy with the courtesans, you’ll be able to ask them to put on a show and seduce a group of guards while you sneak past. Or if you work your way into the thieves’ guild, “they’ll trust you and teach you their knowledge of the city and your targets,” Puel explains. “You’ll also be able to use them to fight alongside you, or to go steal from guards and lure them away from their spot.”

Inevitably, though, you’ll find yourself bolting pell-mell across the roofs with some enemies in hot pursuit, and Ezio will have more options than Altair ever did. A new climb-leap move lets you attempt a bold jump upward while climbing to either ascend faster or to reach an otherwise inaccessible handhold. And since Ezio was taught how to swim, he can dive into the canals of Venice to escape or to make an undetected approach. “We’re also working on making the free-running paths more identifiable so that players can recognize them and build up some spectacular escape/chase sequences,” Puel adds.

If you choose to turn and fight, however, the combat will present more options as well. Along with being able to disarm any opponent and pick up their weapon, Ezio packs two hidden blades (instead of Altair’s one), which presents an opportunity that Puel clearly relishes: “Imagine all the possibilities in new assassination moves, counters, and upgrades!” We’re also told that the same basic “puppeteer” control scheme returns.

And more assassination moves in general means that you’ll be able to strike from a wider variety of locations. Ezio can kill from hiding spots, roofs, ledges, the water, and more; that flexibility will probably be necessary with the beefed-up complement of guards you’ll face. They now come in three flavors, ranging from run-of-the- mill militia to leaders to elite warriors who have their own specialties, like agility or brute force. They’ll be a heap of trouble, but Ezio’s adventures already sound so compelling that we’re itching to take them on.

COMMENTS:

Assassin’s Creed 2 looks great.

Now this is what people have been waiting for, just wait until Modern Warfare 2 comes out DAMN cant wait for that.
Miguel Ryan.

gameplay looks sweet
freakin dual hidden blades
how cool is that
TPAN000

It looks like it's going to be great. Everyone has to remember the first game was a first generation try at this series. It was very good, albeit the combat system was a bit too simple... Sounds like this was fixed, So I have very high hopes.

this looks like it will be a great game. it will be better than the first. i want to know what the writings on the wall meant.

Goof fixed.

It was in the mag, when I saw review as well it threw me off guard then I started reading it and felt that I had read it before, turns out I had.

OBVIOUSLY a misprint, don't know what you guys are belly-aching about. Shyeah, a AAA title just announced at E3 for a Fall release gets reviewed by OXM in June. Great preview, tho' - did I miss this article in the mag? 'Cause I don't remember reading this article before...

gt: cart00nstrip

You forgot to put the "P" in "preview." Lol.

I agree. you're throwin me off!

he's right i was excited then shot down.... OXM you guys really need to stop smokin that stuff lol its bad for ya :)

man, you got me so excited when i saw that the article was labeled "review". Not trying to be nitpicky, but it could get some people's hopes up.

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