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Posted on: Jun 06, 2008
The Scoreboard #11
WORDS BY: Mitch Dyer
Assault Heroes 2

The original Assault Heroes was a solid twin-stick vehicular carnage. Players were sent rampaging through concrete jungles, actual jungles, and nautical fortresses (which were probably near jungles) as a Lamborghini-tank with a variety of weapons. It didn’t take long to finish, and if you rocked it with a friend in co-op, you guaranteed yourself a hundred Gamerscore. Assault Heroes 2, however, removed the well-placed bar of Achievement-unlocking fun and hurled it so high in to the sky that it disintegrated upon atmospheric re-entry.
Best Achievement: Smoothie Heroes (20 pts.) Co-op Campaign: Kill 100 infantry, one player freezes & the other shatters, on Hard in one session. Mmm... Smoothie! We’ve got to give props to this Achievement for being clever and original, since most Achievements these days seem to be simply “smoke a fool.” It demands teamwork to do, and it’s great watching a buddy ice an infantrymen, only to see him get roasted shortly afterward. This is definitely one of the coolest ideas for an Achievement, and we’d be happy to see co-op takedowns implemented in to other games!
Worst Achievement: Assault Flags (10 pts.) Single Player: Collect all of the Flags scattered throughout the game. This wasn’t fun in Assassins’ Creed, and it sure as heck isn’t any fun here. Why are we collecting flags in the middle of a nuclear-fuelled war? There’s kamikaze dudes running in from all directions looking to shove TNT up your rear end, and you want to hop out and collect a flag? Uh, not happening, especially since there are too many to bother collecting for just 10 points.
Easiest Achievement: Hot-wired (10 pts.) Single Player: Capture all 3 hijackable vehicles at least once. Leading up to the point where you can steal a giant robot (OMGundam!) takes some time – you won’t even see the mech ‘til after level 15 – but entering the three vehicles (tank, chopper, big-ol’-robo) requires a simple tap of the B button. We’re pretty sure that pressing B is easy, but your mileage may vary.
Hardest Achievement: Fearless (20 pts.) Single Player: Complete 3 sequential areas on foot: Medium or Hard difficulty in one session. Don’t be fearless. Don’t even pretend to be. Taking out scores of suicidal soldiers without the extra health of being inside an armored vehicle is brutally frustrating. Buff up that trigger finger. You’ll need the practice
Time Investment vs. Payoff: 5 (out of ten) Considering the length of the game triples that of its predecessor, it’s no wonder it takes so long to get the lot. Achievements that are bound to certain modes, such as Single Player or Zone Battle, really hinder any unlocking. Mastering AH2 is a must, as are level repeats
Overall: 4 (out of ten) This game is just plain skipable for Achievement whores (that’s you). It’s a challenge, and as we all know, that just gets in the way of the real point of gaming on the Xbox: Gamerscore-getting. Sinking your teeth into it will reward you, but we’re willing to bet most of you won’t play it enough to get more than 50-100 points.








Wed, 06/11/2008 - 12:44
Posted by Dan OXM
Sorry - that link is fixed now, something hiccupped on the back end. Our forums link to xbox.com, but the link that's there now is a direct hop to the discussion in question. Thanks for letting us know -- we missed that one!
Wed, 06/11/2008 - 10:22
Posted by smith7391
this is a random place to ask this question but if anyone could answer, that would be greatly appreciated.
It says on the side "From the Forums" then gives a quote.
So my question is, where are the forums at here? I can't find them on this site. I even searched it here.
-smith
Wed, 06/11/2008 - 09:35
Posted by Axe Argonian
Nice article Mitch! I've got to say, Ninja Gaiden 2's Achievements will take at least 50 hours for full 1000/1000. I'm only missing 8 Achievements, and I need to beat the game 8 more times. Seriously, if you want something to brag about, beat Ninja Gaiden 2 11 times straight. Yes, beat it eleven times straight.
Yo Mitch, next time we're both online, can you accept my chat invite? I want to talk to you about the Scoreboard.
Sun, 06/08/2008 - 02:38
Posted by Mitch OXM
I think the first 10 folks to clear the game in its full, grueling entirety, would be given a "key to the city". There may be some details at the Social Club (http://socialclub.rockstargames.com/) or if you poke around online.
I'm positive they said it was a physical key, and that it was "something for your lock box".
On top of that, you get some super-secret exclusivity within Social Club once you hit the 100% mark, so there's something in that I guess. Or not.
Sat, 06/07/2008 - 22:42
Posted by Steakslave
I have all the single player achievements in GTA4. Time consuming; took about a month. But the toughest ones are clearly found in multiplayer. It's almost impossible to find a match that fits the criteria to earn them. Moreover, the experience is thwarted by the unpleasant a-holes who seem to plague this game's servers. I won't be trying for these MP achievements and will be happy with a nice 910/1000. I know it's probably not available any more but I'm curios as to what this "physical prize" was that Rockstar was suppossedly giving out for the 100% completion achievement.
Fri, 06/06/2008 - 23:31
Posted by Mitch OXM
@ Alex: Thanks, man. We were on top of that as soon as this went live, it looks like you happened to come across it right before we edited it! You've got a keen pair of eyeballs, friend. :)
Fri, 06/06/2008 - 17:32
Posted by Alex GREAT 75
One small typo. For Quake Wars you wrote the easiest achievement and hardest achievement as the same. I think the hardest should read
Complete the _____ Campaign Hard Difficulty, but its an easy mistake to make. Other then that I love these articles. Keep them coming.