Patrick Murphy:
You guys always have things like HDTVs, headsets, and other electronic stuff and I was wondering what you do with all of the th ...
OXM SAYS:
Generally, we return them. HDTVs are obtained with legally binding loan agreements; we have generally 30 to 45 d...MORE![]()
Posted on: May 22, 2008
Franchise Re-Animator
WORDS BY: OXM Staff

How do you bring a big franchise back from the dead? We’ve got some classic games we’d love to see re-animated by today’s top talent…
For every Halo, there are a dozen Descents — games or franchises that delighted us and provided myriad happy memories in front of our TVs and computer monitors, only to go missing for years. Each has its own story — a bankrupt publisher, a dissolved developer, and so on — but every one of them is a series we’d welcome back with open arms. We’ve weeded out the best fits for the Xbox 360, and we think we know which might actually happen.

ROAD RASH
WHO CONTROLLED IT: Electronic Arts
LAST SEEN: 2004 (Road Rash: Jailbreak for Game Boy Advance)
WHO CONTROLS IT NOW: EA
WHAT IT WAS: An arcade motorcycle racer with a mean streak, Road Rash —
probably best known from its Sega Genesis days — had balls. The idea was to win the race against your fellow bikers by any means necessary, even if that meant pulling up alongside them at 90mph and whipping them with a chain until they tumbled off their crotch rocket, possibly (or hopefully, really) into an oncoming car or roadside object.
WHO SHOULD RE-ANIMATE IT: Criterion Games
WHY IT WOULD KICK ASS: Nobody does high-velocity, eyeball-melting racing better than the Burnout-birthing blokes at the U.K.-based Criterion studio. And their unique brand of crash-based gameplay is a perfect match for the machismo required to do Road Rash and its brand of road-rage justice…uh, justice. Don’t believe us? Try picturing Burnout with bikes and tell us that wouldn’t be badass — and that would only be Criterion’s starting point. We can’t think of a reason EA wouldn’t hand Alex Ward and company the keys to the franchise.
OXM’S MAGIC 8-BALL SAYS: “Such a logical fit, it hurts.”








Mon, 06/30/2008 - 02:10
Posted by oldguygamer
From the oldguygamer:
The now defunct Working Designs made Lunar, Silver Star Story and Lunar 2, Eternal Blue for PS1. They weren't 1st person shooters, but third person JRPGs. The rights owner should enter into an agreement with Enix/Square to do the next part of this great story for the XBOX 360. They will do it the right way. Who can resist such story lines and characters? Update the character development and battle system to take advantage of the XBOX 360, but not making things so hard that people give up and quit playing half way though the game. Someone please make this happen! Being a little liberal with achievements and gamerscore will help make this a great seller.
Sat, 05/24/2008 - 01:06
Posted by mrdirt
CRAZY TAXI !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[its hard to get better than that game]
MATE.FEED.KILL.REPEAT.
(((-(-(-_(-_(-_-)_-)_-)-)-))))
Fri, 05/23/2008 - 17:57
Posted by FATALITY7089
I'd like to see a new Megaman X game. Just Megaman and Zero...done by Team Ninja. Did that just blow your mind?
Fri, 05/23/2008 - 14:57
Posted by InvertedSine
We got NBA Jam. It's called NBA Street now.
Fri, 05/23/2008 - 14:19
Posted by lgwyant
What about NBA Jam? Lots of games have taken from this game, but I would like EA Big to revive the actual title.
How about a next gen version of Space Quest or King's Quest? Bethesda would be great to do hommage to these great games.
I like your idea with You don't know jack, and said as much in my 5 games for xbla two years ago. Here are a couple more that would be great : Risk, Battleship, Life, Oregon trail, or Chuzzle. Popcap, Pogo, or Williams would all be good at doing these games justice.
Thu, 05/22/2008 - 23:15
Posted by halofanatic333
A new wipeout would be cool!