The Adventures of Tintin review

With past successes like King Kong and Avatar, Ubisoft proved they know their way around movie-based games, and this new Tintin adaptation strives for that same magic. Aimed squarely at the “10” in its E10+ rating, it’s a fun-if-forgettable romp that tykes will enjoy on their own or with a cooperative adult in tow.
Sporting an eye-popping 2D/3D presentation, charming characters, and pick-up-and-play appeal, Tintin hands armchair adventurers a variety of challenges. Puzzling, platforming, combat, driving, flying, and even scent-tracking (as sidekick pup Snowy) are all on the agenda. The game’s at its best when moving at a seat-of-your-pants pace; midway through the campaign, for example, you’ll escape a capsizing ship, pilot a seaplane through a storm, and engage in a desert chase, all in quick succession.
When Tintin’s not delivering its share of young Indiana Jones–like thrills, it too often proceeds at a pace just shy of exciting. 2D platforming sections are too long, while 3D areas feel like filler (with the clunky sword combat being the worst offender). A severe lack of challenge, even for the intended audience, doesn’t help matters.
Still, there’s no denying Tintin’s engaging personality. From slick effects and slapstick animations (you can actually trip enemies with banana peels) to solid voice-acting, it immerses you in its world, even with the lackluster gameplay. Plus, a separate co-op mode and a trio of Kinect-enabled mini-games extend the action past the brief campaign. If you’re a fan of the film or just looking for a kids’ game devoid of Legos, Tintin fits the bill.

PUBLISHER: Ubisoft • DEVELOPER: Ubisoft Montpellier • ESRB: Everyone 10+ • MULTIPLAYER: 2 in co-op (offline only) • ACHIEVEMENTS: Fair • COST: $40
+ Has plenty of personality.
+ Varied gameplay; charming characters; attractive presentation.
– Uneven pacing; game can drag at times.
– Not very challenging, even for its target audience.
? Who knew a slingshot could take down a helicopter?
6.5